So I play go, and I publish books. Because of the book thing, I keep thinking about new publishing technologies: e-readers, ebooks, HTML5 and so on. I’ve come to the conclusion that go books are an area where e-publishing can bring a real transformative change.
This is not trivial
In an interactive world, going back to reading a paper go book is a horrific experience: visualizing sequences within sequences, marks and variations all on the same diagram, which is often a considerable distance away - both conceptually and physically - from the explanation.
Partly this is a problem with bad book design and typesetting, but what it boils down to is a restriction of the medium. Sequences of moves are intrinsically, well, sequential, and reproducing them in a static medium is going to be awkward.
What do you think of the idea? For me it’s so many times clearer than the book equivalent that there’s no comparison. This is a direction that go publishing really needs to go into.